Feral News

Races of the Old World – command the Vampire Counts in Total War: WARHAMMER

There are four formidable races in Total War: WARHAMMER, each with its own radically different play style, units, characteristics and abilities. Will you enter battle as The Empire, Dwarfs, Greenskins, or Vampire Counts?

In the forsaken lands of Sylvania, the Undead battalions of the Vampire Counts gather. The presence of the living dead is a corruption upon the face of the world, and as they expand their holdings, the very land they occupy is transformed. Their advance is heralded by encroaching mists no wind can displace, trees twisting and buckling as though in agony, and a gathering darkness of supernatural perpetuity.

All tremble before the unliving masters of Sylvania, for they are a blasphemy against nature and reason. Those that attempt to stem their relentless onslaught will soon learn that there are fates in this world that are worse than death.

The horrifying Vampire Counts have a unique military advantage: almost limitless manpower as they resurrect the dead to instantly reinforce their armies with zombies and skeletons.

Watch the trailer below for a closer look at the undead Vampire Counts. To learn more about the races, regions and perils of the Old World, visit the Total War: WARHAMMER minisite.

Kislev Endures — Total War: WARHAMMER III Update 6.1 Out Now on macOS and Linux

We hope you packed your warm gauntlets. Total War: WARHAMMER III’s latest update returns to the frozen lands of Kislev to offer a fresh take on the Ice Queen’s dominion.

From sweeping updates to the faction’s technology tree to a complete overhaul of the Supporter race between the Ice Court and the Grand Orthodoxy — this is a Tzardom transformed. Also included is an update to the Devotion system which replaces the local Control mechanic, and a radical new take on the Ataman system for Kislev.

And the Changer of Ways is on the receiving end of some changes of his own, with Tzeentch’s Fragments of Sorcery system receiving a visual and mechanical overhaul.

Also included are two brand new units: The Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for the Ogre Kingdoms, rounding out a bold update to many of the base game’s original factions.

Head to the Total War Dev Blog to get the inside scoop on Kislev and Tzeench 2.0, or to the Full Changelist to see everything that’s included in Update 6.1. Then, update via Steam to see the latest version in action!

Embrace the Chaos in Thrones of Decay — Out Now for Total War: WARHAMMER III on macO & Linux

The latest DLC for the gargantuan strategy title introduces three new Legendary Lords across Nurgle, the Empire and the Dwarfs. They each bring unique campaign mechanics to their respective races, with a brand-new objective in Realm of Chaos. All that, plus new Units and Legendary Heroes to help their races achieve total victory and secure the Nemesis Crown.

Completionists can purchase the entire pack from Steam or the Feral Store for $22.92 / £19.10 / €22.92. Individual lords can be purchased separately on Steam, for $8.99 / £7.49 / €8.99 each.

Also released today is Update 5.0, free to all owners of the game — introducing quality-of-life improvements and bug fixes. For those with a linked CA account, Update 5.0 also adds an extra free Legendary Lord for the Nurgle race, Epidemius.

More information about the Thrones of Decay DLC and the latest update for Total War: WARHAMMER III is available on the Total War Blog.

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