Feral News

Races of the Old World – command the Vampire Counts in Total War: WARHAMMER

There are four formidable races in Total War: WARHAMMER, each with its own radically different play style, units, characteristics and abilities. Will you enter battle as The Empire, Dwarfs, Greenskins, or Vampire Counts?

In the forsaken lands of Sylvania, the Undead battalions of the Vampire Counts gather. The presence of the living dead is a corruption upon the face of the world, and as they expand their holdings, the very land they occupy is transformed. Their advance is heralded by encroaching mists no wind can displace, trees twisting and buckling as though in agony, and a gathering darkness of supernatural perpetuity.

All tremble before the unliving masters of Sylvania, for they are a blasphemy against nature and reason. Those that attempt to stem their relentless onslaught will soon learn that there are fates in this world that are worse than death.

The horrifying Vampire Counts have a unique military advantage: almost limitless manpower as they resurrect the dead to instantly reinforce their armies with zombies and skeletons.

Watch the trailer below for a closer look at the undead Vampire Counts. To learn more about the races, regions and perils of the Old World, visit the Total War: WARHAMMER minisite.

Hotseats & Halberds Update for Total War: MEDIEVAL II Out Now!

EMPIRE may be the most recent entry in the Total War series to have landed on mobile, but that doesn’t mean Total War: MEDIEVAL II should be forgotten. On the contrary, Feral’s armourers have been toiling at the forge, hammering out a comprehensive patch, and today we’re excited to release the Hotseats & Halberds Update!

On the Hotseat side of today’s patch, the asynchronous multiplayer of desktop Kingdoms makes a triumphant return in a new and improved form. Owners of Kingdoms on mobile can now play hotseat mode on the Kingdoms campaigns, and the Grand Campaign of the base game for the very first time!

And, it’s not just Halberds that are feeling the love… The other half of the update introduces a massive assortment of balance updates to different units — most notably, a new Cohesion mechanic ensuring that Pikemen formations perform more reliably.

A full breakdown of the Hotseats & Halberds can be found on our blog, as well as a mammoth list of all the changes. But, if you’ve already read enough, charge to the app store of your choice and update today!

The Hotseats & Halberds Update — Coming Soon to Total War: MEDIEVAL II on iOS & Android

The next update to Total War: MEDIEVAL II is right around the corner, and it’s a big one!

The Hotseats & Halberds Update will be dropping on the 19th of June and we’ll be covering all the content in not one, but two blog posts (did we mention it was a big one?).

The update’s name hides some pretty large clues as to its content, so head to our social channels to share your speculation, and keep your eyes on our news feed where we’ll be spilling the beans in the coming days.