Feral News

Building Rome: The touch controls of ROME: Total War on iPad

Rome wasn’t built in a day – and for iPad it took a while. Here we describe our journey in a series of five enlightening dev diaries, from our first experiments with touch controls right through to completing the full and glorious experience of ROME: Total War on iPad.

We always knew we wanted the player to feel like a General in their tent, drawing directions onto a huge Campaign Map and pushing models of troops into position. This is how we began thinking about touch controls.

Controls that manoeuvre units on the Campaign Map were based around drawing paths onto whatever you want the units to interact with, be that a peaceful settlement or a threatening enemy army. We then brought these controls to the battlefield so players could draw paths directing their troops into combat.

Navigating the UI with touch controls was kept pointedly simple, using taps, holds or swipes to interact with the options. We reserved the tap and hold function for tooltips and info panels.

In the same spirit of keeping things simple, we made the camera controls match those already used on the iPad. In ROME: Total War, the pinch, spread, rotate and pan gestures behave exactly how you'd expect. You can even draw squiggly paths and circles with your finger like you would in a painting app, giving the iPad touch controls even more precision than the desktop controls.

The controls were thoroughly tested by our own QA department, Beta testers, and eager staff keen to give it a whirl. We dedicated considerable time to collating this feedback, observing how people played, and trying out new tweaks to get the most intuitive touch controls possible.

ROME: Total War is now available for iPad on the App Store. Advance to the minisite for videos, screenshots, and tips on building and ruling your empire.

Lara Croft and the Temple of Osiris Jumps Onto iOS & Android on September 8th

When ancient evil threatens the world, there’s only one woman for the job. Lara Croft and the Temple of Osiris brings platforming, puzzling and isometric, twin-stick shooting to iOS & Android on September 8th.

Your mission is to reunite the Fragments of Osiris, and in doing so, prevent Set, God of Evil, from enslaving all of humanity.

Embark on this new tomb raiding adventure solo, or with up to three friends in online co-op. And, in a Feral first, this release will be available to Try Before You Buy at launch; play the first level absolutely free before unlocking the full game at any time for $9.99 / €8,99 / £7.49.

With hordes of undead enemies to bomb and blast, puzzle-filled pyramids to plunder, and an Egyptian deity to defy, Lara Croft and the Temple of Osiris is the must-have companion to Lara Croft and the Guardian of Light, (released on mobile last year).

Head here for all the info: www.feralinteractive.com/games/laracrofttempleofosirismobile/android-ios/

Free pre-orders and pre-registrations are now open, so visit the iOS or Android store page to be notified as soon as Lara Croft and the Temple of Osiris becomes available on September 8th.

Tools of the Resistance — Update 1.6 has a 100% Chance to Hit the XCOM 2 Collection for iOS & Android Today

It’s been a while, Commanders, but today sees the ADVENT of update 1.6 for the XCOM 2 Collection on iOS & Android.

This release introduces mouse & keyboard controls for Bluetooth-enabled resistance fighters, achievements, screen rotation support and HD support for in-game cinematics. And to cap it off, it’s optimised for all the latest devices and operating systems, which should offer a boost to both stability and performance.

Update to the latest version today, and stay on Overwatch, Commander… We’re picking up chatter that suggests another update for the XCOM 2 Collection on iOS & Android may be landing this year…