Feral News

Building Rome: The full experience of ROME: Total War on iPad

Rome wasn’t built in a day – and for iPad it took a while. Here we describe our journey in a series of five enlightening dev diaries, from our first experiments with touch controls right through to completing the full and glorious experience of ROME: Total War on iPad.

Determined to provide the full ROME: Total War experience on iPad, we explored every game flow to ensure we didn't miss a thing.

One major focus was battle mode. This wasn’t just about making battles as epic on iPad as they are on desktop, but also about making them convenient. Playing ROME: Total War for iPad, you might find yourself on the battlefield during a short commute. (Of course we don’t have short commutes here in London, but we have heard tales of the phenomenon.)

While we didn’t want to spoil players with too much of a cheat option by introducing manual saves mid-battle, we did implement an auto-retrieve. This means that if you leave your app running in the background and it closes due to competing apps, or if you close it through the home button, starting up again will return you to the fray – exactly where you left it.

Speaking of a full experience, we knew from the beginning that we didn’t want to introduce any micro-transactions. These have their place in certain games...but ROME: Total War is not one of them.

We topped it all off with cross-platform save compatibility between Mac and iPad. So if you’re playing on Mac and want to keep playing on your way to work, transfer the Mac save to your iPad for the commute, and then back again when you get home.

ROME: Total War is now available for iPad on the App Store. Advance to the minisite for videos, screenshots, and tips on building and ruling your empire.

Glad Tidings We Bring — Tides of Torment Sweep Total War: WARHAMMER III on macOS & Linux

Tides of Torment are rising on macOS & Linux, with the release of the latest DLC for Total War: WARHAMMER III!

The High Elves, Slaanesh and Norsca all see their rosters expanded, with three new Legendary Lords, a host of battle units, thematic mechanics and narrative arcs in the Immortal Empires campaign:

  • AISLINN, THE SEA LORD: a ruthless and tactically brilliant High Elf prince who commands the entire navy of Ulthuan.
  • DECHALA, THE DENIED ONE: the most feared warlord of Slaanesh’s legions, and is as mesmerising as she is merciless.
  • SAYL, THE FAITHLESS: Norsca’s treacherous and mutated Chaos Sorcerer, known for his mastery of betrayal, manipulation, and dark magic.

All three DLCs can be purchased as one complete bundle or individually, unlocking your preferred Legendary Lord.

Today also sees the release of update 7.0, which includes free access to Total War: WARHAMMER’s 104th Legendary Lord, The Masque of Slaanesh. Also included are legacy updates for High Elves, Slaanesh and Norsca, allowing players to return to past campaigns with new improvements.

For all the details on Tides of Torment, and the latest update, check out the Total War Blog: https://www.totalwar.com/news/total-war-warhammer-iii-update-700.

To unleash the Tides of Torment today, head to Steam: https://store.steampowered.com/bundle/59473/Total_War_WARHAMMER_III__Tides_of_Torment/

Kislev Endures — Total War: WARHAMMER III Update 6.1 Out Now on macOS and Linux

We hope you packed your warm gauntlets. Total War: WARHAMMER III’s latest update returns to the frozen lands of Kislev to offer a fresh take on the Ice Queen’s dominion.

From sweeping updates to the faction’s technology tree to a complete overhaul of the Supporter race between the Ice Court and the Grand Orthodoxy — this is a Tzardom transformed. Also included is an update to the Devotion system which replaces the local Control mechanic, and a radical new take on the Ataman system for Kislev.

And the Changer of Ways is on the receiving end of some changes of his own, with Tzeentch’s Fragments of Sorcery system receiving a visual and mechanical overhaul.

Also included are two brand new units: The Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for the Ogre Kingdoms, rounding out a bold update to many of the base game’s original factions.

Head to the Total War Dev Blog to get the inside scoop on Kislev and Tzeench 2.0, or to the Full Changelist to see everything that’s included in Update 6.1. Then, update via Steam to see the latest version in action!