<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet title="XSL_formatting" type="text/xsl" href="/css/feed.xsl"?>
<rss version="2.0" 
  xmlns:content="http://purl.org/rss/1.0/modules/content/" 
  xmlns:atom="http://www.w3.org/2005/Atom"
  xmlns:feralNews="/ns/feralnews/">
   <channel>
      <language>en</language>
      <title>Feral Linux News</title>
      <link>https://www.feralinteractive.com/en/news/feed/linux/</link>
      <atom:link href="https://www.feralinteractive.com/en/news/feed/linux/" rel="self" type="application/rss+xml" />
      <description>Feral Interactive Linux news</description>
      <feralNews:platform>Linux news</feralNews:platform>
      <pubDate>Tue, 30 Apr 2024 16:00:00 +0100</pubDate>
      <lastBuildDate>Fri, 21 Jun 2024 17:59:35 +0100</lastBuildDate>
      <webMaster>webmaster@feral.co.uk (Feral Interactive)</webMaster>
<item>
	<title>Embrace the Chaos in Thrones of Decay — Out Now for Total War: WARHAMMER III on macOS &amp; Linux</title>
	<guid>https://www.feralinteractive.com/en/news/1196/</guid>
	<link>https://www.feralinteractive.com/en/news/1196/</link>
	<description>The latest DLC for the gargantuan strate&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Tue, 30 Apr 2024 16:00:00 +0100</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1196/">
		<img src="https://www.feralinteractive.com/data/news_images/TWWH3_TOD-Mac_Release_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>The latest DLC for the gargantuan strategy title introduces three new Legendary Lords across Nurgle, the Empire and the Dwarfs. They each bring unique campaign mechanics to their respective races, with a brand-new objective in Realm of Chaos. All that, plus new Units and Legendary Heroes to help their races achieve total victory and secure the Nemesis Crown.</p>

<p>Completionists can purchase the entire pack from Steam or the Feral Store for $22.92 / £19.10 / €22.92. Individual lords can be purchased separately on Steam, for $8.99 / £7.49 / €8.99 each.</p>

<p>Also released today is Update 5.0, free to all owners of the game — introducing quality-of-life improvements and bug fixes. For those with a linked CA account, Update 5.0 also adds an extra free Legendary Lord for the Nurgle race, Epidemius.</p>

<p>More information about the Thrones of Decay DLC and the latest update for <em>Total War: WARHAMMER III</em> is available on the <a href="https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/17-total-war-warhammer-iii-update-5-0-0">Total War Blog</a>.</p>

<p>Buy on <a href="https://store.steampowered.com/bundle/39887/Total_War_WARHAMMER_III__Thrones_of_Decay/">Steam</a>.</p>
<p>Buy on the <a href="https://store.feralinteractive.com/xx/mac-linux-games/warhammer3tw/#warhammer3twdlcthronesofdecay">Feral Store</a>.</p>

<iframe width="735" height="420" src="https://www.youtube.com/embed/ysQGSpmDi6w" frameborder="0" allow="autoplay; loop; encrypted-media" allowfullscreen=""></iframe>	]]></content:encoded>
</item>
<item>
	<title>Hags, Heroes and Horrors — Update 4.2 Brings New Content to Total War: WARHAMMER III’s the Shadow of Change DLC on macOS &amp; Linux</title>
	<guid>https://www.feralinteractive.com/en/news/1190/</guid>
	<link>https://www.feralinteractive.com/en/news/1190/</link>
	<description>Update 4.2 brings 12 new units spread am&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Thu, 22 Feb 2024 11:00:00 +0000</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1190/">
		<img src="https://www.feralinteractive.com/data/news_images/TWWH3_SOC_Update42_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>Update 4.2 brings 12 new units spread amongst the armies of Kislev, Grand Cathay and Tzeentch, deadly magic in the form of the Lore of the Hag, and, free for all owners of <em>Total War: WARHAMMER III</em>, a unique war mount for Tzarina Katarin.</p>

<p>If you’ve yet to join the fray, <em>Total War: WARHAMMER III</em> and the Shadow of Change DLC are available for macOS & Linux via <a href="https://store.steampowered.com/app/2325830/Total_War_WARHAMMER_III__Shadows_of_Change/">Steam</a>.</p>

<p>Head to the <a href="https://www.totalwar.com/blog/tww3-update-420/">Total War Blog</a> for all the details, then update your game via Steam to charge into the action!</p>	]]></content:encoded>
</item>
<item>
	<title>Patch 2.4 brings Immortal Empires to all Total War: WARHAMMER III players on macOS &amp; Linux</title>
	<guid>https://www.feralinteractive.com/en/news/1164/</guid>
	<link>https://www.feralinteractive.com/en/news/1164/</link>
	<description>Denizens of the Old World, brace yoursel&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Thu, 02 Mar 2023 11:00:00 +0000</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1164/">
		<img src="https://www.feralinteractive.com/data/news_images/TWWH3_Patch2.4_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>Denizens of the Old World, brace yourselves — patch 2.4 opens up the gargantuan Immortal Empires campaign to owners of <em>Total War: WARHAMMER III</em>!</p>

<p>Immortal Empires is the most ambitious <em>Total War</em> campaign to date, combining all three maps from across the <em>Total War: WARHAMMER</em> series. As of today, if you own <em>Total War: WARHAMMER III</em>, but not the previous entries in the series, you can access and play the Immortal Empires campaign using the <em>WARHAMMER III</em> races and lords.</p>

<p>You can now also purchase DLC for <em>WARHAMMER I and II</em> without owning the base games, unlocking the factions and their Legendary Lords for the Immortal Empires campaign!</p>

<p>Head to the <a href="https://steamcommunity.com/app/1142710/discussions/0/3267935171630111925/">Total War Blog</a> for the <a href="https://steamcommunity.com/app/1142710/discussions/0/3267935171630111925/">full patch notes</a> and all the <a href="https://steamcommunity.com/app/1142710/discussions/0/3267935171630111925/">details</a>. Then, fire up Steam, update your game, and let this mark the first day of your reign over the Old World!</p>	]]></content:encoded>
</item>
<item>
	<title>Total War: WARHAMMER III Update 1.3 — out now on macOS &amp; Linux</title>
	<guid>https://www.feralinteractive.com/en/news/1157/</guid>
	<link>https://www.feralinteractive.com/en/news/1157/</link>
	<description>Heed the banner call and return to the R&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Thu, 21 Jul 2022 15:00:00 +0100</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1157/">
		<img src="https://www.feralinteractive.com/data/news_images/TWWH3_Patch1.3_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>Heed the banner call and return to the Realms of Chaos! <em>Total War: WARHAMMER III</em> update 1.3 has rolled out to macOS & Linux.</p>

<p>Alongside a hefty list of tweaks and improvements to the game, the latest roster of  Regiments of Renown units has been introduced across all seven factions, this time focusing on decisive mounted might. Look out for Kislev’s Oath-Brothers of Tor, who ride into battle on furious warbears and smite their enemies with blinding lightning strikes!</p>

<p>Work has also gone on under the hood to improve battle AI, unit responsiveness, character traits and skill trees — rounding off a sizable change list, which you can read on the <a href="https://www.totalwar.com/blog/twwh3-update-130/">Total War blog</a>. This patch incorporates all changes up to The Creative Assembly’s hotfix 1.3.2, including reverting unintended changes to ranged unit behaviour.</p>

<p>What are you waiting for? Simply launch Steam and your download should begin automatically. See you on the battlefield!</p>	]]></content:encoded>
</item>
<item>
	<title>Conquer Your Daemons or Command Them — Total War: WARHAMMER III now available on Linux</title>
	<guid>https://www.feralinteractive.com/en/news/1155/</guid>
	<link>https://www.feralinteractive.com/en/news/1155/</link>
	<description>Total War: WARHAMMER III, the cataclysmi&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Thu, 16 Jun 2022 15:00:00 +0100</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1155/">
		<img src="https://www.feralinteractive.com/data/news_images/TWWH3-Linux_Release_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p><em>Total War: WARHAMMER III</em>, the cataclysmic conclusion to the sweeping <em>WARHAMMER</em> trilogy is now available for Linux!</p>

<p>Four Ruinous Powers surge from the Realm of Chaos to engulf the world, over which two mighty kingdoms of mortals stand sentinel. Lead daemonic armies on their campaigns of Chaos, or defend the mortal realms from their relentless onslaught.</p>

<p><em>Total War: WARHAMMER III</em> for Linux is available for £49.99 / $59.99 / 59,99€. Buy now from <a href="https://store.steampowered.com/app/1142710/Total_War_WARHAMMER_III/">Steam</a> or the <a href="https://store.feralinteractive.com/en/mac-linux-games/warhammer3tw/">Feral Store</a>.</p>	]]></content:encoded>
</item>
<item>
	<title>Modus Operandi — Spotlight on the Total Conquest Mod</title>
	<guid>https://www.feralinteractive.com/en/news/1145/</guid>
	<link>https://www.feralinteractive.com/en/news/1145/</link>
	<description>With Total War: ROME REMASTERED, the goa&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Fri, 14 Jan 2022 15:00:00 +0000</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1145/">
		<img src="https://www.feralinteractive.com/data/news_images/TWRR_mod_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p><strong>With <em>Total War: ROME REMASTERED</em>, the goal was to give a huge update to a classic game and cement its legacy for years to come. For that reason, a focus of post-release development has been to work directly with modders, listen to their feedback and empower them to create more ambitious works than ever before.</strong></p>

<p><strong>With the game’s final update providing a host of new possibilities for modding, it seemed a perfect time to shine a spotlight on some of the very talented people working for the greater glory of Roma invicta!</strong></p>

<p>Zbigniew (Ziggy) Kajota, known in the community as kommissar, is the leading talent behind one of ROME’s most popular mods – <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2671754478">Total Conquest</a>, and his roots in the Total War series run deep:</p>

<p><em>“I've been a big fan of the Total War games ever since I played a demo of Shogun, some 20 years ago… I remember sending an email to one of Creative Assembly’s lead developers asking what steps someone my age should take to make games as awesome as they do. I should really thank them. They suggested modding and literally changed my life!”</em></p>

<p>When we asked what it was that made the modding scene of Rome so enduring and how the Remaster had changed things, Ziggy praised the game’s versatility:</p>

<p><em>“It was a game about ancient Rome, but with a bit of work (a lot of work actually) you could turn it into something completely different. I've saved Britain from the Vikings, been to Medieval Europe, conquered Middle Earth in Sauron's name, and liberated it the second time around - not many titles let you do all that.</em></p>

<p><em>Remastered deals with many of the problems the original game had, making modding easier. I hadn't modded the original for almost a decade, but coming back I found myself right at home. It's also amazing to see Feral expanding the horizon even further and listening to modders. Work can be done faster than before (scripting especially) since we get much better logging systems.”</em></p>

<p>We asked Ziggy to tell us a bit about the Total Conquest mod, and who he felt it appealed to:</p> 

<p><em>“I like to think of Total Conquest as a Vanilla Expansion for those who just want "a little bit more". It adds new settlements and expands the map further east (credit here goes to Mundus Magnus). It unifies the Roman Houses and in their place, adds in two new factions. There are also some experimental features, such as national laws, a Seleucid Decadence system and a Parthian invasion script to give it a bit more flavour.</em></p>

<p><em>[Using changes introduced in ROME REMASTERED] we also went way over the province limit. I think original Rome supported something like 199 land provinces, if I remember correctly. Total Conquest, at present, is already over this limit. Vanilla has 101 provinces, and Total Conquest stands at 216!</em></p>

<p><em>It’s been very difficult to keep new and exciting features quiet, but I made good use of the expanded limits on factions as well! At the moment, Total Conquest has some 40-odd factions, some of which will only appear when certain conditions are met. Expanded superfactions and scripting allowed me to create a completely custom civil war system for the Romans, which has never been possible before! You’ll also find some cool scripts, like an event for the integration of Etruscans into the Roman Republic.”</em></p>

<p>Ziggy is also keen to experiment with bridging the gap between the base game and the Barbarian Invasion expansion to create one continuous campaign, as well as bringing that expansion’s features into Total Conquest using Combined Mode <a href="https://www.totalwar.com/blog/total-war-rome-remastered-patch-202-notes/">introduced in update 2.0.2</a>. It’s an ambitious agenda and there is plenty of scope to get involved:</p>

<p><em>“I think modding is a wonderful learning tool for young people, and if you're a parent reading this, get your kid involved! I'd like to thank all the modders doing absolutely amazing work, without which Total Conquest wouldn't be where it is, especially Makanyane and wilddog. Shoutout to all modellers and graphic artists out there: I'm in need of help, so if you're interested in helping Total Conquest grow, feel free to reach out!”</em></p>

<p>So whether you are ready to lend your skills, or you just want to dive straight into the Total Conquest action, head to the <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2671754478">Steam Workshop</a>. And be sure to check out Ziggy’s <a href="https://store.steampowered.com/app/1646120/Citizens/">other project!</a></p>

<p>To see the full (and really rather long) list of changes made in <em>Total War: ROME REMASTERED</em> update 2.0.4, check out the patch notes <a href="https://forums.totalwar.com/discussion/302782/patch-2-0-4-beta-now-available#latest">here</a>.</p>	]]></content:encoded>
</item>
<item>
	<title>A Total War Saga: TROY – Rhesus &amp; Memnon DLC out now for macOS</title>
	<guid>https://www.feralinteractive.com/en/news/1141/</guid>
	<link>https://www.feralinteractive.com/en/news/1141/</link>
	<description>Today, the battle for Troy is joined by &lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Tue, 14 Dec 2021 10:00:00 +0000</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1141/">
		<img src="https://www.feralinteractive.com/data/news_images/TROY_R&M_Release_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>Today, the battle for Troy is joined by two more heroes, and the complete cast is now assembled for the era-defining confrontation of the ancient world.</p>

<p>From the north rides Rhesus, mighty lord of Thrace. From the south, the warrior king Memnon sails his mighty Aethiopian horde. Each one has pledged a diverse force to the Trojans’ aid, with brand new faction mechanics, buildings and an impressive 49 new units between them.</p>

<p>Today also sees the release of a free update, introducing six new gameplay features such as Island Trading and Settlement Abandonment.</p>

<p><em>A Total War Saga: TROY</em>’s bundles have also made a triumphant return to Steam and the Epic Games Store, bringing, for a limited time, a heroic 40% saving on the Ultimate Edition of the base game, <em>Rhesus & Memnon</em>, and three more DLC packs to complete the package.</p>

<p>Buy <em>Rhesus & Memnon</em> from <a href="https://store.steampowered.com/app/1553060/A_Total_War_Saga_TROY__Rhesus__Memnon/">Steam</a> or the <a href="https://www.epicgames.com/store/en-US/p/a-total-war-saga-troy--rhesus-and-memnon">Epic Games Store</a> today, unleash their forces and defeat the Achaeans once and for all.</p>

<iframe width="735" height="420" src="https://www.youtube.com/embed/EsjWskFB4lU" frameborder="0" allow="autoplay; loop; encrypted-media" allowfullscreen></iframe>	]]></content:encoded>
</item>
<item>
	<title>Pushing the Limits – Total War: ROME REMASTERED patch 2.0.4 is Out Now </title>
	<guid>https://www.feralinteractive.com/en/news/1139/</guid>
	<link>https://www.feralinteractive.com/en/news/1139/</link>
	<description>After a successful stint in beta, ROME R&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Thu, 09 Dec 2021 16:00:00 +0000</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1139/">
		<img src="https://www.feralinteractive.com/data/news_images/TWRR_Patch4_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>After a successful stint in beta, <em>ROME REMASTERED</em> patch 2.0.4 is now available!</p> 

<p>This update brings with it a legion of expanded modding capabilities, as well as a cohort of interface improvements, tweaks to AI, sound and more. The full changelog is far too long to detail here, but you’ll find a complete rundown over on the <a href="https://www.totalwar.com/blog/">Total War Blog</a>.</p> 

<p>The post-release development of <em>ROME REMASTERED</em>, has focussed on ensuring the game’s legacy rivals that of the great city itself, by empowering a fantastically talented and thriving modding community to make ever more ambitious additions for many years to come.</p>

<p>To that end, previously hardcoded caps to the number of possible cultures, building types and, the one you’ve all been waiting for, factions have now been entirely lifted (well, unless you want more than 4 billion of each!). This, alongside many, many other new capabilities (detailed in the patch notes), opens the door to total conversion mods of a size and scope limited only by the modder’s imagination.</p> 

<p>Patch 2.0.4 is the final planned content update for <em>Total War: ROME REMASTERED</em>, but the game will continue to be supported to ensure stability and compatibility as required. Not only that, but we’ve been working directly with a number of modding teams, and as a result, many of them have public releases of their projects going live today. We’ll be sharing their work on <a href="https://www.facebook.com/FeralInteractive/">Facebook</a> and <a href="https://twitter.com/feralgames">Twitter</a> in the coming days, so be sure to follow us there.</p> 
	]]></content:encoded>
</item>
<item>
	<title>Total War: ROME REMASTERED patch 2.0.2 is out now!</title>
	<guid>https://www.feralinteractive.com/en/news/1122/</guid>
	<link>https://www.feralinteractive.com/en/news/1122/</link>
	<description>Avē! We who are about to update salute y&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Wed, 11 Aug 2021 11:00:00 +0100</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1122/">
		<img src="https://www.feralinteractive.com/data/news_images/TWRR_Patch2_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>Avē! We who are about to update salute you!</p>

<p>The <em>Total War: ROME REMASTERED</em> patch 2.0.2 is now available on Steam. This update brings with it an Emperor’s ransom of improvements to modding, UI, audio and localisation.</p>

<p>You can unfurl the full <a href="https://www.totalwar.com/blog/total-war-rome-remastered-patch-202-notes/">change-scroll</a> over on the Total War Blog, but two particular highlights are the new Combined Mode and Increased Limits.</p>

<p>Combined Mode allows modders to take advantage of features of <em>ROME REMASTERED</em> and its expansions in a single mod. That means swimming, shield walls, religions, loyalty and more can now be combined for truly expansive conversion mods.</p>

<p>Plus, with previously hardcoded limits now removed, mods may incorporate a (virtually) unlimited number of units, map regions and resources — with an increase of the faction limit to come in a future patch.</p>

<p>Patch 2.0.2 will download and install automatically the next time you fire up Steam.</p>
	]]></content:encoded>
</item>
<item>
	<title>Total War: ROME REMASTERED Patch 2.0.1 out now</title>
	<guid>https://www.feralinteractive.com/en/news/1118/</guid>
	<link>https://www.feralinteractive.com/en/news/1118/</link>
	<description>The first update to Total War: ROME REMA&lt;span class='overflowelipsis'&gt;&amp;hellip;&lt;/span&gt;</description>
	<pubDate>Tue, 01 Jun 2021 15:00:00 +0100</pubDate>
	<content:encoded><![CDATA[
		<a href="https://www.feralinteractive.com/en/news/1118/">
		<img src="https://www.feralinteractive.com/data/news_images/TWRR_Patch1_218x218_Thumb.jpg" style="float:left; margin:2px 10px 10px 0px;"/>
		</a><p>The first update to <em>Total War: ROME REMASTERED</em> goes live today. Patch 2.0.1 is focused on improving stability. For a full list of fixes, please see the <a href="https://www.totalwar.com/blog/total-war-rome-remastered-patch-2-0-1-notes/">Total War Blog</a>.</p>

<p>Subsurface scattering effects on the skin of units in real-time battles have also been implemented. This improves upon the slightly pallid tone of some troops, for that “just off the sunbed” glow.</p>

<p>Patch 2.0.1 focuses on stability, but work continues to improve AI, pathfinding, and modding functionality for future patches.</p>
	]]></content:encoded>
</item>
   </channel>
   <feralNews:feedinfo>
       <feralNews:heading>What is this page?</feralNews:heading>
        <feralNews:info><![CDATA[Hello there! You're viewing the [platform] RSS feed. To subscribe to our feed, and automatically receive all the latest [platform] from Feral, you'll need a <a href="http://www.copyblogger.com/what-the-heck-is-rss/" title="What is a feed reader?">feed reader</a>. You can use a desktop or mobile reader or, if you want to subscribe through your web browser, you can use an RSS reader plugin. Safari supports feeds natively.]]></feralNews:info>
       <feralNews:feedFor>Feed For:</feralNews:feedFor>
       <feralNews:belowInfo>Below is the latest content available from this feed.</feralNews:belowInfo>
   </feralNews:feedinfo>
   <feralNews:subscribe>
      <feralNews:heading>Subscribe to this feed</feralNews:heading>
      <feralNews:info><![CDATA[<p>You can subscribe to this feed in a number of ways, including the following:</p>
                        <ul>
                            <li>Drag the orange RSS button into your News Reader</li>
                            <li>Drag the URL of the feed into your News Reader</li>
                            <li>Cut and paste the URL of the feed into your News Reader</li>
                        </ul>]]></feralNews:info>
   </feralNews:subscribe>
</rss>