Lara Croft.
.
Tomb Raider I Concept ArtTo celebrate and commemorate Tomb Raider and Lara’s Anniversary we went back to where it all began, taking inspiration from the original game to create a new Tomb Raider gameplay experience. Everything about Tomb Raider: Anniversary is new. The ability to render thousands of polys with multiple semitransparent textures has given the game a huge graphical overhaul, but it’s much, much more than that. Lara’s movements have developed dramatically since the original; she has her latest fluid movement set, plus new Adrenalin combat modes, the ability to perch and her grapple. We can simulate physics – which the first game couldn’t do, creating all kinds of new possibilities for mind bending puzzles. We can allow the player to move outside the constraints of a grid and to control the camera. There are new traps and secret areas to explore, the AI of the enemy creatures is completely rewritten so that they each have different attack modes and the play through of each level is entirely different. Use the arrows above to see the evolution of Lara Croft. |
|