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The aim of the game is to guide, lead, shove or throw as many Sheep as possible back to their celestial ancestors. To do this you have to move them through 7 increasingly hazardous worlds each with four grass-bitingly tense levels, all the time saving them from the perils of electric fences, shark-infested ice cream and combine harvesters. You start each level with a flock of Sheep, and the aim is to "persuade" the Sheep to navigate their way to the level Exit while keeping as many of the little flockers alive as possible. Apart from wrestling with the sheer mind-boggling brainlessness of your charges, there are huge numbers of hazards to avoid and obstacles to overcome, and if you are sharp, quite a few juicy bonuses to be found. You can choose to play one of four herders and you use the Herder to coax your Sheep into negotiating their way through the hazards.
You do not have direct control of the Sheep (not as easy as you thought huh?), but you are able to control the Herder. The key to success is to understand how the Sheep react to the Herder in all situations and so be able to use the Herder to drive the Sheep to where you want them to go. And that's all there is to it… |
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