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プレス・レビュー

'Bane' Babovic from Action Trip: 
Lately, there has been a tendency to judge upon a game's quality only according to its technical characteristics, i.e. complexity, eye candy, and catchy sound. And, as time went by, the core notions of games became less and less important. Fortunately, games, which prove that creative ideas do count, appear once in a while. The first Minds Eye's game, Sheep, is one of these games.
Laura Stobart from GameSpot UK: 
Let's get a couple of things out of the way from the start. Yes, I'm half Welsh and yes, I've lived in New Zealand. But I do not, repeat not, have any unnatural feelings towards sheep. However, I have been spending a great deal of time lately trying to herd the little blighters to safety in what has turned out to be one of the most addictive puzzle games I've played this year.
Mike Laidlaw of The Adrenaline Vault: 
Similar puzzle titles made their action more memorable by including fascinating death sequences, such as the infamous Tomato Ketchup Factory in Lemmings, and Sheep goes out of its way to deliver the same madcap antics. The hapless animals are pinned to the archery targets, squished flat under tires and burst into flames in lava, all to hilarious results that force you to take the game with a light heart.
James Kay from Games Domain: 
The games industry is a funny one. It's got its fads and crazes like every other, but they seem to be changing more often and getting…weirder. Maybe it's the winter chill that's affecting the already twisted brains of the developers, but for some reason, we seem to be having a deluge of fluffy animal games.