ProfileThe alert among you will be wondering how Creature Isle is different to Black &White. Well, we could just tell you to buy it and find out, but because we're not like that, here's what it's all about:
In Creature Isle, you must complete a number of Trials (there are more than twenty-five) to convince the members of the Brotherhood that your Creature is worthy to join them. The difference between these and the challenges of Black & White, is that the Trials are deliberately set by the Creatures - aha. This means that Creature Isle isn't so much a test of morality, but depends more on the skills of the player (that's you). Some require thought, like hunting the invisible wolf or the outwitting of the blind hermit, others demand quick reactions and accuracy, like the tiger's cannon or the cow's bowling trial.
But that's not all... You can use your Creature to find and train a new Creature pet of his own. Between you, you'll have to rear him, teach him and decide what sort of Creature he'll grow up to be. And if you look after him well, you'll be rewarded. Training this 'pet' is also a prelude to fatherhood, as the female Creatures will watch to see if your Creature would make a good father. None of this means that you get to shake off responsibility - you're ultimately responsible for the behaviour of your Creature and his pet, and there are still godly duties to perform. Like in Black &White, there are Followers who you must keep happy and allow to thrive. But here, you're the only god and luckily, both your Creature and his pet can help. |
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